How scoring works

In How Many?, getting the question right is worth nothing. Points come only from how close your guess was to the number of people who actually got it right. This page spells out the exact formulas the game server uses, with worked examples.

A few terms first

There are two scoring methods, depending on the number of answerers: 9 or more uses rank scoring, 8 or fewer uses distance scoring.

Bigger rooms (9+ answerers): rank scoring

Everyone who guessed is lined up by error, smallest first, and scored by their place in line.

Rank points = 100 × (1 − (rank − 1) ÷ number of people who guessed), rounded half up to a whole number

Example 1 — 12 answered, 6 got it right

All 12 guess. Two people guessed exactly 6, so they share first. The two who were off by 1 have two people ahead of them, so they're third.

GuessErrorRankRank pointsBonusTotal
6 (two people)0tied 1st100+50150
5 or 71tied 3rd100 × (1 − 2/12) = 83.3 → 83—83
4 or 82tied 5th100 × (1 − 4/12) = 66.7 → 67—67
3 or 93tied 7th100 × (1 − 6/12) = 50—50
2 or 104tied 9th100 × (1 − 8/12) = 33.3 → 33—33
0 or 126tied 11th100 × (1 − 10/12) = 16.7 → 17—17

Even last place scores something, as long as you guessed. What matters in rank scoring isn't the size of your error but whether you were closer than everyone else. On a question where the whole room was way off, an error of 4 can still win the round.

Example 2 — 100 players, 37 got it right

All 100 guess: three say 37, five say 36 or 38, ten say 40, and the other 82 all say 60.

GuessErrorRankRank pointsBonusTotal
370tied 1st100+50150
36 or 381tied 4th97+50 (close enough)147
403tied 9th92—92
6023tied 19th82—82

In a 100-person room, being off by 1 counts as exact, so 36 and 38 also get +50 (see "Exact guesses earn +50" below). Notice too that all 82 people with the same error share 19th place and each get 82 points. Ties take the best shared rank, so a guess the whole room got wrong together costs less than you'd think.

Small rooms (8 or fewer answerers): distance scoring

With few players, rank scoring swings too hard. With three people guessing, rank points are 100, 67 and 33 — one person off by one could drop to 33. So when there are 8 or fewer answerers, points depend on how close you were, not where you placed.

Distance points = 100 × (1 − error ÷ number of answerers), rounded, never below 0

With 5 answerers, each person you're off by costs 20 points; with 4 it's 25; with 8 it's 12.5. Other people's guesses don't affect your score at all.

Example 3 — 5 answered, 3 got it right

GuessErrorDistance pointsBonusTotal(For comparison) rank scoring
30100+50150150
41100 × (1 − 1/5) = 80—8080
2180—8080
52100 × (1 − 2/5) = 60—6040
03100 × (1 − 3/5) = 40—4020

The last column shows what rank scoring would have given the same guesses. Distance scoring keeps errors of 2 and 3 only 20 points apart, where rank scoring would have sunk last place to 20. That's why small games stay close to the end.

Exact guesses earn +50

If your error is within the margin, 50 points are added to your rank or distance points. The result screen shows "spot on +50", or "close enough +50" when the margin is what got you there.

The margin is 1% of the number of answerers, rounded. In a room of hundreds, hitting one exact number is luck, not skill.

AnswerersError that earns +50
2–490 (must be exact)
50–1491 or less
150–2492 or less
250–3003 or less

Weights: double and quadruple points

A round's points can be multiplied. The multiplier applies to your rank or distance points plus the +50 bonus.

The one-shot boost: once per game, a flat +50

If the host turns on the One-shot boost, everyone gets one boost per game. Before confirming a guess, tick Use my boost on this prediction.

Example 4 — two rounds with multipliers and a boost

Sam, Alex, Jordan and Riley play two host-written questions. Double points in the last round and the boost are both on, and question 2 is a 2× question. With 4 answerers this is a small room, so each person off costs 25 points.

RoundPlayerGuess / actualErrorBaseMultiplierBoostRound points
Q1 (1×)Sam2 / 20100 + 50×1—150
Alex1 / 2175×1—75
Jordan3 / 2175×1—75
Riley0 / 2250×1—50
Q2 (2× question × last-round 2×)Sam3 / 30100 + 50×4hit +50650
Alex3 / 30100 + 50×4—600
Jordan2 / 3175×4miss300
Riley4 / 3175×4—300

Final totals: Sam 800, Alex 675, Jordan 375, Riley 350. You can see how one heavily weighted round can outweigh everything before it, and how the boost stays a flat +50 even at 4× — it rewards nailing the number, not the multiplier.

When there are no points

Final ranks and ties

Players are ranked by the sum of their round points. If totals are equal, the one with the lower total error — all your errors added up over the game — ranks higher. Only if both score and total error match is it a tie.

Knowing these rules changes how you should guess. See tips for guessing well for strategy by room size and question type, or how to play for the flow of a game.

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